Definition at line 31 of file IEntity.cs.
◆ AddComponent()
void JCMG.EntitasRedux.IEntity.AddComponent |
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int |
index, |
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IComponent |
component |
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) |
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◆ CreateComponent()
IComponent JCMG.EntitasRedux.IEntity.CreateComponent |
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int |
index, |
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Type |
type |
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) |
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◆ CreateComponent< T >()
◆ Destroy()
void JCMG.EntitasRedux.IEntity.Destroy |
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| ) |
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◆ GetComponent()
IComponent JCMG.EntitasRedux.IEntity.GetComponent |
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int |
index | ) |
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◆ GetComponentIndices()
int [] JCMG.EntitasRedux.IEntity.GetComponentIndices |
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| ) |
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◆ GetComponentPool()
Stack<IComponent> JCMG.EntitasRedux.IEntity.GetComponentPool |
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int |
index | ) |
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◆ GetComponents()
IComponent [] JCMG.EntitasRedux.IEntity.GetComponents |
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| ) |
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◆ HasAnyComponent()
bool JCMG.EntitasRedux.IEntity.HasAnyComponent |
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int[] |
indices | ) |
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◆ HasComponent()
bool JCMG.EntitasRedux.IEntity.HasComponent |
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int |
index | ) |
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◆ HasComponents()
bool JCMG.EntitasRedux.IEntity.HasComponents |
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int[] |
indices | ) |
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◆ Initialize()
void JCMG.EntitasRedux.IEntity.Initialize |
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int |
creationIndex, |
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int |
totalComponents, |
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Stack< IComponent >[] |
componentPools, |
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ContextInfo |
contextInfo = null , |
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IAERC |
aerc = null |
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) |
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◆ InternalDestroy()
void JCMG.EntitasRedux.IEntity.InternalDestroy |
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| ) |
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◆ Reactivate()
void JCMG.EntitasRedux.IEntity.Reactivate |
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int |
creationIndex | ) |
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◆ RemoveAllComponents()
void JCMG.EntitasRedux.IEntity.RemoveAllComponents |
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| ) |
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◆ RemoveAllOnEntityReleasedHandlers()
void JCMG.EntitasRedux.IEntity.RemoveAllOnEntityReleasedHandlers |
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| ) |
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◆ RemoveComponent()
void JCMG.EntitasRedux.IEntity.RemoveComponent |
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int |
index | ) |
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◆ ReplaceComponent()
void JCMG.EntitasRedux.IEntity.ReplaceComponent |
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int |
index, |
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IComponent |
component |
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) |
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◆ AERC
IAERC JCMG.EntitasRedux.IEntity.AERC |
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get |
◆ ComponentPools
Stack<IComponent> [] JCMG.EntitasRedux.IEntity.ComponentPools |
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get |
◆ ContextInfo
◆ CreationIndex
int JCMG.EntitasRedux.IEntity.CreationIndex |
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get |
◆ IsEnabled
bool JCMG.EntitasRedux.IEntity.IsEnabled |
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get |
◆ TotalComponents
int JCMG.EntitasRedux.IEntity.TotalComponents |
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get |
◆ OnComponentAdded
◆ OnComponentRemoved
◆ OnComponentReplaced
◆ OnDestroyEntity
◆ OnEntityReleased
The documentation for this interface was generated from the following file:
- D:/Bitbucket/Entitas-Redux/Unity/Assets/JCMG/EntitasRedux/Scripts/Entity/IEntity.cs