Definition at line 31 of file IEntity.cs.
◆ AddComponent()
| void JCMG.EntitasRedux.IEntity.AddComponent |
( |
int |
index, |
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|
IComponent |
component |
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) |
| |
◆ CreateComponent()
| IComponent JCMG.EntitasRedux.IEntity.CreateComponent |
( |
int |
index, |
|
|
Type |
type |
|
) |
| |
◆ CreateComponent< T >()
◆ Destroy()
| void JCMG.EntitasRedux.IEntity.Destroy |
( |
| ) |
|
◆ GetComponent()
| IComponent JCMG.EntitasRedux.IEntity.GetComponent |
( |
int |
index | ) |
|
◆ GetComponentIndices()
| int [] JCMG.EntitasRedux.IEntity.GetComponentIndices |
( |
| ) |
|
◆ GetComponentPool()
| Stack<IComponent> JCMG.EntitasRedux.IEntity.GetComponentPool |
( |
int |
index | ) |
|
◆ GetComponents()
| IComponent [] JCMG.EntitasRedux.IEntity.GetComponents |
( |
| ) |
|
◆ HasAnyComponent()
| bool JCMG.EntitasRedux.IEntity.HasAnyComponent |
( |
int[] |
indices | ) |
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◆ HasComponent()
| bool JCMG.EntitasRedux.IEntity.HasComponent |
( |
int |
index | ) |
|
◆ HasComponents()
| bool JCMG.EntitasRedux.IEntity.HasComponents |
( |
int[] |
indices | ) |
|
◆ Initialize()
| void JCMG.EntitasRedux.IEntity.Initialize |
( |
int |
creationIndex, |
|
|
int |
totalComponents, |
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|
Stack< IComponent >[] |
componentPools, |
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|
ContextInfo |
contextInfo = null, |
|
|
IAERC |
aerc = null |
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) |
| |
◆ InternalDestroy()
| void JCMG.EntitasRedux.IEntity.InternalDestroy |
( |
| ) |
|
◆ Reactivate()
| void JCMG.EntitasRedux.IEntity.Reactivate |
( |
int |
creationIndex | ) |
|
◆ RemoveAllComponents()
| void JCMG.EntitasRedux.IEntity.RemoveAllComponents |
( |
| ) |
|
◆ RemoveAllOnEntityReleasedHandlers()
| void JCMG.EntitasRedux.IEntity.RemoveAllOnEntityReleasedHandlers |
( |
| ) |
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◆ RemoveComponent()
| void JCMG.EntitasRedux.IEntity.RemoveComponent |
( |
int |
index | ) |
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◆ ReplaceComponent()
| void JCMG.EntitasRedux.IEntity.ReplaceComponent |
( |
int |
index, |
|
|
IComponent |
component |
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) |
| |
◆ AERC
| IAERC JCMG.EntitasRedux.IEntity.AERC |
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get |
◆ ComponentPools
| Stack<IComponent> [] JCMG.EntitasRedux.IEntity.ComponentPools |
|
get |
◆ ContextInfo
◆ CreationIndex
| int JCMG.EntitasRedux.IEntity.CreationIndex |
|
get |
◆ IsEnabled
| bool JCMG.EntitasRedux.IEntity.IsEnabled |
|
get |
◆ TotalComponents
| int JCMG.EntitasRedux.IEntity.TotalComponents |
|
get |
◆ OnComponentAdded
◆ OnComponentRemoved
◆ OnComponentReplaced
◆ OnDestroyEntity
◆ OnEntityReleased
The documentation for this interface was generated from the following file:
- D:/Bitbucket/Entitas-Redux/Unity/Assets/JCMG/EntitasRedux/Scripts/Entity/IEntity.cs