Entitas Redux
JCMG.EntitasRedux.ISystem Interface Reference

The base interface for all systems. It's not meant to be implemented directly. Use one of its child interfaces such as IInitializeSystem, IUpdateSystem, IFixedUpdateSystem, IUpdateSystem, ILateUpdateSystem, ICleanupSystem or ITearDownSystem. More...

Inheritance diagram for JCMG.EntitasRedux.ISystem:
JCMG.EntitasRedux.ICleanupSystem JCMG.EntitasRedux.IFixedUpdateSystem JCMG.EntitasRedux.IInitializeSystem JCMG.EntitasRedux.ILateUpdateSystem JCMG.EntitasRedux.IReactiveSystem JCMG.EntitasRedux.ITearDownSystem JCMG.EntitasRedux.IUpdateSystem JCMG.EntitasRedux.Systems JCMG.EntitasRedux.Systems JCMG.EntitasRedux.Systems JCMG.EntitasRedux.Systems JCMG.EntitasRedux.MultiReactiveSystem< TEntity, TContexts > JCMG.EntitasRedux.ReactiveSystem< TEntity > JCMG.EntitasRedux.Systems JCMG.EntitasRedux.Systems JCMG.EntitasRedux.JobSystem< TEntity > JCMG.EntitasRedux.Systems

Detailed Description

The base interface for all systems. It's not meant to be implemented directly. Use one of its child interfaces such as IInitializeSystem, IUpdateSystem, IFixedUpdateSystem, IUpdateSystem, ILateUpdateSystem, ICleanupSystem or ITearDownSystem.

Definition at line 34 of file ISystem.cs.


The documentation for this interface was generated from the following file: