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Entitas Redux
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Namespaces | |
| namespace | Editor |
Classes | |
| class | ContextObserver |
| class | ContextObserverBehaviour |
| class | ContextObserverExtension |
| class | DebugSystems |
| class | DebugSystemsBehaviour |
| class | GameObjectDestroyExtensions |
| class | SystemInfo |
Enumerations | |
| enum | AvgResetInterval { AvgResetInterval.Always = 1, AvgResetInterval.VeryFast = 30, AvgResetInterval.Fast = 60, AvgResetInterval.Normal = 120, AvgResetInterval.Slow = 300, AvgResetInterval.Never = int.MaxValue } |
| enum | SystemInterfaceFlags { SystemInterfaceFlags.None = 0, SystemInterfaceFlags.InitializeSystem = 1 << 1, SystemInterfaceFlags.FixedUpdateSystem = 1 << 6, SystemInterfaceFlags.UpdateSystem = 1 << 2, SystemInterfaceFlags.LateUpdateSystem = 1 << 7, SystemInterfaceFlags.ReactiveSystem = 1 << 5, SystemInterfaceFlags.CleanupSystem = 1 << 3, SystemInterfaceFlags.TearDownSystem = 1 << 4 } |
| Enumerator | |
|---|---|
| Always | |
| VeryFast | |
| Fast | |
| Normal | |
| Slow | |
| Never | |
Definition at line 28 of file AvgResetInterval.cs.
| Enumerator | |
|---|---|
| None | |
| InitializeSystem | |
| FixedUpdateSystem | |
| UpdateSystem | |
| LateUpdateSystem | |
| ReactiveSystem | |
| CleanupSystem | |
| TearDownSystem | |
Definition at line 31 of file SystemInfo.cs.